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2-2 Final Project Milestone One – Functional Model Jason Wedge Southern New Hampshire University IT-315-X3221_17EW3: IT-315-X3221 Object Orient…

IT 315 Final Project Part III Milestone One Guidelines and Rubric Overview: Throughout this course, you will develop the skills required of a software architect—a role that is in high demand in the software industry. This final project resembles a typical development project of an actual software designer or software architect. You will have the opportunity to apply, practice, and receive feedback on how software systems are designed using object-orientation and Unified Modeling Language (UML) modeling. For this assessment, you will assume the role of a consultant tasked with designing a student information system (SIS) for a small college that offers both online and face-to-face classes. The SIS should keep track of students’ information and their course registrations. You will be provided with information about the system, its business context, and its requirements. With this information, you will need to design the software system by applying object-oriented techniques and methods and UML modeling. Specifically, this final project is divided into three different parts, which will each be submitted separately. Each part focuses on a different stage in the development process, and will be completed in sequence throughout the course. Additionally, at each stage you will validate and verify your design, explain how you arrived at it, and reflect upon your process and lessons learned. Through the milestones, you will have an opportunity to gather feedback first before you submit final versions. The three final deliverables are Part I: Functional Model, submitted in Module Four, Part II: Structural Model, submitted in Module Six, and Part III: Behavioral Model, submitted in Module Eight. Prompt: Now that you have completed both your SIS functional model and structural model, you are ready to complete your consulting job by creating the SIS behavioral model. Based on your SIS functional model and structural model, create an SIS behavioral model consisting of the following:  A sequence diagram for the Register a Student for Classes use case  A communication diagram for the Register a Student for Classes use case From the SIS functional model, Register a Student for Classes use case, and the structural model, identify the objects and the actors that participate in either the sequence diagram or the communication diagram. Identify the messages that are sent and received among these objects and actors and determine the order of message passing. Formalize your findings as a sequence diagram and a corresponding communication diagram. For the sequence diagram, show the execution occurrence when a message is sent or received. Both the sequence diagram and the communication diagrams must be generated by a UML drawing tool. Links to UML drawing tools:  draw.io  Visio Using the Final Project Part III Solution Submission Template document, provide a description for each use case in your use case diagram. Use this same document to complete and submit your deliverables. Your behavioral model should be complete and professional. Specifically, the following critical elements must be addressed:  Creation: From your functional model and structural model, create a UML behavioral model showing how objects from the classes of the structural model collaborate to implement the use case behaviors described in the use case descriptions. Your behavioral model should include at least a UML sequence diagram and UML state machine diagram. The behavioral model should clearly identify the methods of each class that are needed for the collaboration in each use case. Provide a method contract and method specification of at least two methods of your sequence diagram.  Testing: Verify and validate your behavioral model against the structural model and functional model of the SIS system.  Approach Explanation: Explain your approach to creating your behavioral model and the design decisions you made to create it.  Self-Reflection: Discuss your experience creating your behavioral model and the lessons you learned from it. Specifically, draw connections between your experience and the object-oriented techniques and methods discussed in this course. Guidelines for Submission: Use the Final Project Part III Solution Submission document and follow the formatting directions therein when submitting your work. Your behavioral model should be complete and professional. Instructor Feedback: This activity uses an integrated rubric in Blackboard. Students can view instructor feedback in the Grade Center. For more information, review these instructions. Rubric Critical Elements Proficient (100%) Needs Improvement (75%) Not Evident (0%) Value UML Behavioral Model: Creation Creates an appropriate UML behavioral model that includes a UML sequence diagram and a UML state machine diagram, methods of each class, a method contract, and a method specification of at least two methods of the sequence diagram Creates a UML behavioral model, but model does not meet the specifications laid out in the prompt, contains inaccuracies, or is not consistent with the structural model Does not create a UML behavioral model 24 UML Behavioral Model: Testing Verifies that the behavior model is correct, complete, and valid given the structural model and functional model of the SIS system Verification and validation of behavioral model contain inaccuracies or omits key details with respect to the structural model and functional model of the SIS system Does not verify that the behavior model is correct, complete, and valid against the structural model and the functional model of the SIS system 24 UML Behavioral Model: Approach Explanation Explains the approach taken to creating the behavioral model and provides specific detail justifying all design decisions Explains the approach taken to creating the model, but explanation contains inaccuracies or fails to include specific details justifying all design decisions Does not explain the approach taken to creating the model 24 UML Behavioral Model: Self-Reflection Reflects upon lessons learned by drawing specific connections between the experience developing the behavioral model and the techniques and methods discussed in the course Reflects upon lessons learned, but reflection is cursory or fails to sufficiently draw specific connections between the experience and the techniques and methods discussed in the course Does not reflect upon lessons learned during the experience 24 Articulation of Response Submission has no major errors related to citations, grammar, spelling, syntax, or organization Submission has major errors related to citations, grammar, spelling, syntax, or organization that negatively impact readability and articulation of main ideas Submission has critical errors related to citations, grammar, spelling, syntax, or organization that prevent understanding of ideas 4 Total 100%

 
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